For the Spartan demonstration day in Tilburg we decided to play a classic amphibious landing scenario. To make things more interesting, we decided to make it a team game, pitting two teams of two players each against each other. One player per team would cover the naval side of things, while the other player would either defend or assault the city that would form the scenario objective. We never intended this game to be highly competetive or even balanced, though that did not mean that we did not try to even things out! At the end of the day we wanted to provide an entertaining match while having fun playing. As a side-note: both my American opponent and myself secretly bought and prepared our respective dreadnought robot without informing our teammate. When we finally did reveal the Restitution and the Hochmeister, our teammates were quite surprised indeed!
The eastern flank of the table was where the two naval players would do battle. An island on the easternmost edge of the table left just enough room for a squadron of mediums to squeeze through, opening up tactical options. Towards the beach along the center line three oil rigs made up a secondary set of objectives. Each captured oil rig would give an additional 100 VP, so the central line offered an additional 300 VP for the taking! Several Prussian mines, crackling with lethal electrical circuitry, surrounded the rigs.
The western flank of the table was dominated by two rings of fortifications on the outskirts of Vlissingen. A Prussian bunker complex was flanked by several flak towers, providing cover against any flier foolish enough to stray within 8” of a tower. A secondary ring of bunkers was scattered outwards towards the beach and possible landing zones, though long since abandoned due to battle damage. A forward landing field provided a convenient location to resupply Prussian or Teutonic support aircraft. The harbour provided some coverage from hostile fire, although very large units would be able to fire over the reinforced walls.
The Kingdom of Denmark deployed most of its forces aiming directly for the oil rigs in the center of the table. As a narrative hook, we decided it’d be fun to have a Ragnarrok including its escorts deployed in the harbour of Vlissingen. From there it could easily reach the thick of the fighting due to its great speed, and come from a different angle to force the Britannians to make less than advantageous moves. The Danish player elected to place a smattering of Skaggeraks, Havels and Korsors in advanced deployment, itching to close the gap to the Brits. The Asgard and Emperor would hold the middle, providing the solid center the rest of the fleet could rally around.
The plan was to rapidly advance, engaging any barges in vulnerable positions as targets of opportunity. Once battle was joined, the Danes would occupy the oil rigs and beat back the assault of the Britannians, depriving the Americans of their naval support.
The Kingdom of Britannia deployed in two distinct sections. One section consisted of nippy Attacker frigates and skulking Vanguard submarines, aiming to circumvent the lighthouse island to flank the Danish forces. Next to the American transports the bulk of the Britannian staying power provided coverage by both inordinate amounts of gunnery as well as flickering guardian shields. A very solid core of an Avenger, Majesty and Ruler was prepared to steam ahead. The Britannians were confident that with such concentrated brutish power they could sweep aside all before them.
The plan was to advance ahead, then present broadsides to the rushing Danes. The British vessels would move closer to the beach to shield the American barges with the bulk of their vessels and guardians. When the landing was made, the vessels would be free to engage the Danish and take the oil rigs.
The Teutonic Order and its Prussian allies deployed behind the wall made up from menacing fortifications. Most of the tracked units were deployed angled towards the openings between buildings, hoping to advance quickly enough that most units would not block eachother from moving forwards. The Hochmeister was deployed in support of the massive Prussian bunker complex, aiming to use the bulk of the fortress to shield itself until it could march into the fray. The St. Michaël-pattern Metzger was deployed in support of the Hochmeister, delivering the effects of its guardian generator to the western flank of the Teutonic-Prussian forces. On the eastern flank an under-strength unit of Reckes formed a formidable left hook in combination with Faust and Schildtrager robots, the haze of so many guardian generators distorting vision of the advancing American forces.
Although the cityscape of Vlissingen provided terrific cover, it would prove a treacherous terrain to navigate.
The Federated States of America deployed the bulk of its forces facing the beach, preferring to land a safe distance away from the ring of Prussian fortifications. As we were a large landing barge short, we decided to deploy the Philadelphia near the beach, ruling it as trudging the last few meters through the water by sheer force. The Yorktown bombards were scheduled to deploy once the main armoured forces had landed as they could deliver superior firepower at long range. An assortment of tanks and even Defiance robots was deployed atop barges, prepared to rush the beaches as soon as the game started.
The Restitution dreadnought robot hovered above the sea through dint of its massive jets, the roar deafening even the opening bombardments. It would provide long range covering fire for the Britannian forces in the opening throes of battle, advancing unto the beach as the main forces would clear the immediate area.